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1. My Navitas Is Overpowered. - Nerf it. - in Ships and Modules [original thread]
Originally by: Zantei Edited by: Zantei on 14/05/2008 22:22:09 My kestrel is also overpowered. Edit: These threads are jokes, right? naw its all abot the gate camping ibis
- by Jonson pros - at 2008.05.15 12:25:00
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2. Drake Set-Ups - in Ships and Modules [original thread]
Edited by: Jonson pros on 14/05/2008 13:16:26 holy tank batman. Your tank is great but your dps will be abismal, i run(for lv3s) 7 T2heavies 3 RAt spec T2 hardners, 2 T2LSE, this last slot is a while card i use a painter/sigbooster/SR Lows i...
- by Jonson pros - at 2008.05.14 13:15:00
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3. Drake L3 last mid slot help - in Ships and Modules [original thread]
Ya im looking to fit a bit more tank, but downgrading my bcus or launchers seems a step in the wrong direction, ther drakes dps is kinda sad with out T2 weapons imo, im trying out the shield recharger in the mid slot right now will see how it work...
- by Jonson pros - at 2008.05.14 13:09:00
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4. Drake L3 last mid slot help - in Ships and Modules [original thread]
A 4th hardner seems wasted, im at 80%+ ken therm , and as a cardie is damn near all we see and that iwht only 2 lvs of battle cruiser, It would be useful for the blockade but then its the only l3 right now that i have to think about. I would love ...
- by Jonson pros - at 2008.05.14 00:56:00
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5. Drake L3 last mid slot help - in Ships and Modules [original thread]
IM running a drake for L3, im running 7hvy launcher2 3 ratspec tec2 hardernes 2 large sheild exstenders2 3 bcu2 and one cpu mod Right now im bounceing between a target painter and a sensor boster , Im tight on cpu and grid so what ever i fit has...
- by Jonson pros - at 2008.05.14 00:48:00
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6. Caracal loadout - comments appreciated - in Ships and Modules [original thread]
If your just running L2s then fit the assualt launchers, more dps since L2s have about 80% frigs. Also i whent for a passive tank + active hardners, point to makes it that even if you get your heavies to 70km, your rarely gona have the option to w...
- by Jonson pros - at 2008.05.13 17:56:00
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7. Drake Target painter or more hardners - in Ships and Modules [original thread]
7 x HML II (CN Scourge) 3 x LSE II 2 x Invul II 1 x PWNAGE TP 2 x BCU II 1 x PDU II 1 x DCU II 3 x Core Defence Field Extender 5 x Hobgoblin II This looks cool but why are you useing shield hp rigs over shield recharge rigs, i no almost noth...
- by Jonson pros - at 2008.05.08 13:52:00
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8. Drake Target painter or more hardners - in Ships and Modules [original thread]
That looks fun, just wish i wasn;t pore i have no rigs :(s least yet
- by Jonson pros - at 2008.05.08 02:03:00
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9. Drake Target painter or more hardners - in Ships and Modules [original thread]
I put in the assault launcher for frigs and i have no idea how nay could fit 7 hvy launchers and a good tank, im at my powergrid limits as it is, looking to upgrade to t2 launchers today so even more grid need. Also the one assault launcher does b...
- by Jonson pros - at 2008.05.08 01:42:00
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10. Drake Target painter or more hardners - in Ships and Modules [original thread]
So i just started ruiing my passive drake high- some named t1 heavies6x and a assult launcher mid is 3 large ext 2 ative hardners and now one Tpainter low is 3 of the shield relay things and 1 pdu is the target painter worth it ? i;ve used it a l...
- by Jonson pros - at 2008.05.08 01:16:00
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11. Does one plus one equal two? - in Ships and Modules [original thread]
The Computer Scientist will answer 1 + 1 = 10 /salute
- by Jonson pros - at 2007.07.09 19:06:00
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